Here’s a compilation of 25 Hypercasual games that I had the pleasure of working on. It was an incredible experience exploring a variety of creative ideas and game mechanics, all while collaborating with a team of passionate, incredibly talented people. I hope you enjoy it!
Sword Slash Saga!
My role: Art Direction, Game Design (including original idea), 3D modelling, UI / UX Design, Particles and VFX
Bubbles pop
My role: Art Direction, Game Design, Level Design, 3D modelling, UI / UX Design, Particles and VFX
Zone Battle
My role: Art Direction, Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
Triple Hero Run
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
One Man Army
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
Pool Masters
My role: Art Direction, 3d Modelling and character design, Animations,
UI / UX, Characters Design, Particles and VFX
Donut Flip
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
Stack Rings
My role: Art Direction, Level design, 3D modelling, UI / UX Design, Particles and VFX
Rollercoaster Stretch
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling, UI / UX Design
Super Blockbuster
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
SplineRider
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design
Piglet Rush
My role: Art Direction, 3d Modelling, Animations, Level Design,
UI / UX, Game Design (including original idea), Particles and VFX
Car Jumper 3D Soar to New Heights!
My role: Art Direction, Game Design (including original idea), UI / UX Design
Stretch Roll
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
Sky Jumpers
My role: Art Direction, Level design, 3D modelling and visual design, UI / UX Design, Particles and VFX
EVO Island Domination
My role: Art Direction, Game Design (including original idea), Level design, 3D modelling and visual design, UI / UX Design
Bouncing balls
My role: Art Direction, Level design, 3D modelling, UI / UX Design, Particles and VFX
Downhill Dash
My role: Art Direction, Game Design, Level design, 3D modelling, UI / UX Design, Particles and VFX
Paint Ball
My role: Art Direction, Level design, 3D modelling, UI / UX Design
Paint Drop
My role: Art Direction, 3D modelling, UI / UX Design, Particles and VFX
Pop Blast, Propeller Box, Jetpack jumper, Aqua Slide
My role: Art Direction, Game Design, Level design, 3D modelling, U I/ UX Design, Particles and VFX