Mini Royale: Nations is a skill-based shooter featuring diverse PvP and PvE modes for all playstyles.
Set on a land control-focused strategy game, it emphasizes clans, alliances, and social mechanics.
My role: Art direction, Visual style development, Team management, Production pipeline development, Content quality control, Game design, Level design, Marketing Design.
"Shinigami Square" is map I made for the MRN: Season 4.